The Global Learning XPRIZE was a competition that challenged teams from around the world to develop open source software solutions that would facilitate an autonomous learning environment for children living in remote areas of the world.

Our solution provided unassisted learning of elementary reading, mathematics, phonics, problem-solving, and writing in the form of a self-adjusting game.
Leap to Know was announced one of eleven Global Learning XPRIZE semi-finalists in London on 21 June 2017.

